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 Gamemode Planned Features

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Mandalore
SWO Founder
SWO Founder
Mandalore


Posts : 45
Join date : 2009-05-20
Age : 44
Location : US

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PostSubject: Gamemode Planned Features   Gamemode Planned Features Icon_minitimeWed May 20, 2009 8:51 pm

Features:
-- A dynamic profession system.
Maybe you want to be a marksman, or a scout, or a bounty hunter, or perhaps
ALL OF THEM AT ONCE. Yes our dynamic xp system will give you a set number of skill points that can be earned by using that weapon or class specific duty such as. If you use a rifle you will gain rifle xp And can then work your way to master riflemen or perhaps you can punch and kick your way into becoming a tera kasi master, its your character do what YOU want.

-- Jedis? Yep I know we are all wondering about the jedis cause we all know you wanna be a force wielding minge. But havnt you ever heard? Becoming a jedi also takes the determination of a jedi. Jedi is going to be an elite class meaning you cannot start out with jedi you must earn it by doing specific tasks which are classified at the moment. Once these are done ranging in the period of 1-5 days Luke Skywalker Will visit you asking if you want to start your training, Once you start and finish your basic jedi training you will undergo the padawan trials where you will follow the jedi ways upon taking quests once the padawan trials are completed you will gain your lightsaber and your force meter meaning you can use the force to heal yourself and whichever way you like. But be careful If you are seen wielding your saber by anyone they can report you to the bounty hunters and if you are killed 3 times within one week you will lose all jedi status and have to start over again from scratch.

-- Missions/Quests
You will be able to accept missions and quests from NPC's or Mission terminals. There will also be faction specific terminals such as Rebellion Mission terminals and Imperial Mission Terminals these missions when completed will give you a set amount of credits.

-- PvP
PvP is going to be constant if your a rebel and an imperial player or npc sees you your going to be in for a fight. Wars can break out at any time so keep your wits about you.

-- Vehicles
Plan on adding Swoops and Speeders.

-- Buffs
Some classes can give buffs to players!
These buffs will increase performance on the battlefield by increasing health or maybe a medic is just healing you. Chefs and Ents For example can give buffs as well as Medics.
Certain Classes can also meditate for buffs and restoration purposes.

-- View?
This will be a first or third person mmorpg its your choice.

-- Attacks
You can attack freely and as much as you want there is no mana or action pools limiting you (with the exception of jedis and the force meter)


Last edited by Mandalore on Thu May 21, 2009 8:06 pm; edited 1 time in total
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Shepard
SWO Developer
SWO Developer
Shepard


Posts : 28
Join date : 2009-05-20

Gamemode Planned Features Empty
PostSubject: Re: Gamemode Planned Features   Gamemode Planned Features Icon_minitimeWed May 20, 2009 9:21 pm

Rebels-can disguise themselves as civilians (class spy)

imperials-high ranking can detain people (class officer, squad leader)

leia and emperor as NPC leaders

luke and vader as npc (sometimes admin) commanders

i will add more when i come up with it
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